PUNCH - Devlog (Week 7)
[Group06] PUNCH » Devlog
Player feedback (UI & particles) + powerups
This week we continued adding some of the remaining powerups, & made the overall experience better by adding particles & ui that improved player feedback.
This weeks achievements:
- SnareTrap powerup: players that walk in it get stopped in there track for a while
- SlimeTrap powerup: slows players down for a while
- BlockBlaster Powerup: Has been worked on but is not completely finished ( allows players to shoot out a block)
- menus were improved
- player death from water became instant
- Block shadow now don't use directional light anymore
Art:
- Menu's updated (see above)
- Block break particle
- Updated character textures
what you can expect next week:
- improved UI for pauze menu and round standings.
- new animation to improve player feedback.
Files
[GROUP06] PUNCH.zip 34 MB
Version 24.04.19 Apr 24, 2019
Get [Group06] PUNCH
[Group06] PUNCH
PUNCH is a quick, action based, top-down, chaotic party couch game that you can play with up to 4 players!
Status | Released |
Authors | AnnysE, ZionLazou, RobinVanDijk, Julien Lommaert, EliasHernes |
Genre | Action |
Tags | 3D, couchgame, party-game, Top-Down, Unity |
More posts
- PUNCH - Final DevlogJun 10, 2019
- PUNCH - Devlog (Polishing)May 15, 2019
- PUNCH - Devlog (Week 8)May 08, 2019
- PUNCH - Devlog (Week 6)Apr 03, 2019
- PUNCH - Devlog (Week 5)Mar 26, 2019
- PUNCH - Devlog (Week 4)Mar 19, 2019
- PUNCH - Devlog (Week 3)Mar 12, 2019
- PUNCH - Devlog (Week 2)Mar 05, 2019
- PUNCH - Devlog (Week 1)Feb 26, 2019
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