PUNCH - Devlog (Polishing)
[Group06] PUNCH » Devlog
Polishing The Punch
This week the Polish phase started. We were very happy with the features we managed to include in the previous sprints & were ready to kick off the polish phase. Here are some of the things we improved.
This weeks achievements:
- Now the game starts with a few boxes already on the arena, this cuts out the slow start of each round
- The character's animations got an overhaul, now there's 3 punch animations that are randomly selected. on top of this the idle , run & victory animations have been updated.
- We experimented with Overhead player hud, but decided against it to avoid the clutter.
- In 2V2 Team mode: Players can now punch back blocks punched by their teammate, even make them change direction while doing so.
- Scoreboard implemented with art assets
- Option menu implemented with art assets
- Pause menu implemented with art assets
- Updated some of the particle effects and the addition of pickup effects
- Completely new textures and models for more floor tile variation
- Added Post processing nodes
- Main lighting improved (as seen below)
- The HUD has gotten an upgrade.
- Updated Player Icons to match with the textures
Files
[GROUP06] PUNCH.zip 34 MB
Version 15.05.19 May 15, 2019
Get [Group06] PUNCH
[Group06] PUNCH
PUNCH is a quick, action based, top-down, chaotic party couch game that you can play with up to 4 players!
Status | Released |
Authors | AnnysE, ZionLazou, RobinVanDijk, Julien Lommaert, EliasHernes |
Genre | Action |
Tags | 3D, couchgame, party-game, Top-Down, Unity |
More posts
- PUNCH - Final DevlogJun 10, 2019
- PUNCH - Devlog (Week 8)May 08, 2019
- PUNCH - Devlog (Week 7)Apr 24, 2019
- PUNCH - Devlog (Week 6)Apr 03, 2019
- PUNCH - Devlog (Week 5)Mar 26, 2019
- PUNCH - Devlog (Week 4)Mar 19, 2019
- PUNCH - Devlog (Week 3)Mar 12, 2019
- PUNCH - Devlog (Week 2)Mar 05, 2019
- PUNCH - Devlog (Week 1)Feb 26, 2019
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