PUNCH - Final Devlog
[Group06] PUNCH » Devlog
PUNCH - Final Devlog
We're finally here. It is done!
We're happy to announce PUNCH is finished!
Check out the trailer!
Some final touches we added:
- Amazing laser particle
- Customizable point goal instead of set number of rounds
- A shadow crane that moves over the level to indicate where pickup blocks will land
- Extra camera effects when an explosion happens (chromatic abberation, color grading)
- Blocks spawn at the start of the level so it isnt empty
- Loading screens
- Extra sound effects (Menu, laser, explosion, ...)
- Post-processing
- Victory animation
- Pickup placement refined
- Dynamic block spawnrate based on the amount of blocks in the level
- Added textures for team selection
- UI Improvements
- New player icons/thumbnails (character selection and HUD)
- Refined haptic feedback (controller vibration)
- Rebalancing (air time for player punch, traps, ...)
- Lots of bugfixes...
A summary of the game:
- Starting from the main menu, the player can choose to start playing, configure options or get some useful info in the help menu
- Options: configurable sound volume (master, FX, music)
- Help: info about controls and the game
- When the player presses start, they can configure the game settings:
- Gamemode: Standard(FFA), 2VS2 and Payback (permanent powerglove pickup)
- Point goal: 3 - 5 -10 (first to reach X amount of points wins)
- Character select / Team select
- When the player confirms the settings, a loading screen with some useful info will appear on the screen until the scene is loaded.
- Once the scene is loaded, the fun begins!
- Players can punch blocks, punch each other, pick up and use items in order to win a round.
- Last man/team standing earns a point.
- The first to reach the point goal wins!
Get [Group06] PUNCH
[Group06] PUNCH
PUNCH is a quick, action based, top-down, chaotic party couch game that you can play with up to 4 players!
Status | Released |
Authors | AnnysE, ZionLazou, RobinVanDijk, Julien Lommaert, EliasHernes |
Genre | Action |
Tags | 3D, couchgame, party-game, Top-Down, Unity |
More posts
- PUNCH - Devlog (Polishing)May 15, 2019
- PUNCH - Devlog (Week 8)May 08, 2019
- PUNCH - Devlog (Week 7)Apr 24, 2019
- PUNCH - Devlog (Week 6)Apr 03, 2019
- PUNCH - Devlog (Week 5)Mar 26, 2019
- PUNCH - Devlog (Week 4)Mar 19, 2019
- PUNCH - Devlog (Week 3)Mar 12, 2019
- PUNCH - Devlog (Week 2)Mar 05, 2019
- PUNCH - Devlog (Week 1)Feb 26, 2019
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