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Devlog
Submission to DAE Game Projects Jam 2019
[Group06] PUNCH
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Devlog
PUNCH - Final Devlog
June 10, 2019
by
ZionLazou
PUNCH - Final Devlog We're finally here. It is done! We're happy to announce PUNCH is finished! Check out the trailer! Some final touches we added: Amazing laser particle Customizable point goal inste...
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PUNCH - Devlog (Polishing)
May 15, 2019
by
AnnysE
Polishing The Punch This week the Polish phase started. We were very happy with the features we managed to include in the previous sprints & were ready to kick off the polish phase. Here are some of t...
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PUNCH - Devlog (Week 8)
May 08, 2019
by
Julien Lommaert
- We have sounds now - Falling blocks have been rebalanced and it's easier to see where they will land - Input is fixed and more responsive - Lag that existed in previous build is fixed - Pause menu c...
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PUNCH - Devlog (Week 7)
April 24, 2019
by
AnnysE
Player feedback (UI & particles) + powerups This week we continued adding some of the remaining powerups, & made the overall experience better by adding particles & ui that improved player feedback. T...
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PUNCH - Devlog (Week 6)
April 03, 2019
by
AnnysE
Menus, Pickups & Particles! This weeks achievements: This week was the start of sprint 3. Last week we finished our vertical slice and the main problem we still had was player feedback. The rounds wou...
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PUNCH - Devlog (Week 5)
March 26, 2019
by
AnnysE
2
Adding new features! This weeks achievements: During this week, we focussed on finishing the vertical slice of our game. Now 2-4 players can easily join the game through a menu. The players will no lo...
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PUNCH - Devlog (Week 4)
March 19, 2019
by
ZionLazou
Adding new features! This weeks achievements: During this week, we got to the point where about everything we made in the prototyping stage was implemented better and cleaner. - Punchable block behavi...
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PUNCH - Devlog (Week 3)
March 12, 2019
by
ZionLazou
Production has officially started! This weeks achievements: The prototyping stage is over and we can finally start working on what will be our actual game! The following features were implemented: - P...
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PUNCH - Devlog (Week 2)
March 05, 2019
by
ZionLazou
Prototyping - Week 2 This weeks achievements: This week was about making our prototype more fun and finding answers to as many questions as we could think of. [Illustration of the prototype] We experi...
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PUNCH - Devlog (Week 1)
February 26, 2019
by
ZionLazou
WELCOME TO PUNCH! About Us: Greetings fellow game developers / gamers! We are here to present you our game for the DAE Game Projects Jam 2019! Out team consist of 3 programmers and 2 artists. We're a...
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